weatherless...................77.22839% offense.......................45.09596% balance.......................34.53001% hyperoffense..................14.15268% sand..........................13.86900% voltturn......................13.81450% semistall..................... 4.35453% hail.......................... 3.18530% rain.......................... 3.05105% sun........................... 2.81795% stall......................... 1.86682% hailoffense................... 1.04381% monotype...................... 0.88812% choice........................ 0.79926% sandoffense................... 0.59896% trickroom..................... 0.45884% sunoffense.................... 0.36168% rainoffense................... 0.31745% sandstall..................... 0.24451% monorock...................... 0.18644% tailwind...................... 0.17284% multiweather.................. 0.14853% monowater..................... 0.14164% monodark...................... 0.09470% dragmag....................... 0.08865% tricksun...................... 0.08152% mononormal.................... 0.06944% monobug....................... 0.06785% monofighting.................. 0.05965% monograss..................... 0.05692% monoice....................... 0.04809% monoflying.................... 0.04382% tricksand..................... 0.04192% monoghost..................... 0.02291% monofire...................... 0.02277% monosteel..................... 0.02114% monofairy..................... 0.02100% monodragon.................... 0.01822% monopsychic................... 0.01289% trickrain..................... 0.01175% rainstall..................... 0.00979% monoground.................... 0.00824% monoelectric.................. 0.00673% monopoison.................... 0.00653% hailstall..................... 0.00558% sunstall...................... 0.00294% allweather.................... 0.00044% gravity....................... 0.00038% trickhail..................... 0.00019% Stalliness (mean: -0.158) |##### -1.5|######## |############ -1.0|################## |####################### -0.5|############################## |############################# 0.0|############################ |######################### +0.5|##################### |################ +1.0|######## |#### +1.5|### |# +2.0|# | +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.43%