offense.......................59.37427% weatherless...................44.85875% balance.......................40.52212% hail..........................20.10664% rain..........................16.18659% sand..........................11.23149% sun........................... 7.75595% tailwind...................... 6.19147% trickroom..................... 4.39202% tricksun...................... 4.06519% multiweather.................. 0.13941% trickrain..................... 0.12096% dragmag....................... 0.06542% hyperoffense.................. 0.05372% semistall..................... 0.04985% monotype...................... 0.03970% tricksand..................... 0.03301% mononormal.................... 0.02543% voltturn...................... 0.02000% sunoffense.................... 0.00918% monobug....................... 0.00833% rainoffense................... 0.00493% sandoffense................... 0.00491% batonpass..................... 0.00339% trickhail..................... 0.00290% monopsychic................... 0.00218% monofire...................... 0.00201% monoelectric.................. 0.00051% monosteel..................... 0.00041% hailoffense................... 0.00032% monoghost..................... 0.00029% monoflying.................... 0.00025% monowater..................... 0.00014% monodark...................... 0.00009% gravity....................... 0.00005% stall......................... 0.00004% monograss..................... 0.00002% sandstall..................... 0.00002% monoground.................... 0.00002% monodragon.................... 0.00001% monofighting.................. 0.00000% monofairy..................... 0.00000% monoice....................... 0.00000% monopoison.................... 0.00000% monorock...................... 0.00000% hailstall..................... 0.00000% rainstall..................... 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.048) | -0.8|# |###### -0.4|########## |####################### 0.0|############################## |################ +0.4|####### |### +0.8|# | | more negative = more offensive, more positive = more stall one # = 1.04%