offense.......................57.33749% balance.......................42.53494% weatherless...................42.04210% hail..........................21.16387% rain..........................19.01615% sand..........................12.76633% tailwind...................... 7.20160% sun........................... 5.09460% trickroom..................... 3.46290% tricksun...................... 3.17303% monotype...................... 0.11269% multiweather.................. 0.08305% semistall..................... 0.06395% hyperoffense.................. 0.06361% mononormal.................... 0.05692% monobug....................... 0.05349% dragmag....................... 0.05043% trickrain..................... 0.04391% sunoffense.................... 0.03000% tricksand..................... 0.00927% voltturn...................... 0.00682% batonpass..................... 0.00347% monopsychic................... 0.00117% trickhail..................... 0.00104% monofire...................... 0.00055% sandoffense................... 0.00034% rainoffense................... 0.00034% monoghost..................... 0.00015% monoelectric.................. 0.00015% monosteel..................... 0.00011% monowater..................... 0.00009% hailoffense................... 0.00009% monoflying.................... 0.00005% monodark...................... 0.00001% stall......................... 0.00001% monograss..................... 0.00000% sandstall..................... 0.00000% gravity....................... 0.00000% monodragon.................... 0.00000% monoground.................... 0.00000% monofighting.................. 0.00000% monoice....................... 0.00000% monofairy..................... 0.00000% hailstall..................... 0.00000% rainstall..................... 0.00000% monopoison.................... 0.00000% allweather.................... 0.00000% monorock...................... 0.00000% Stalliness (mean: -0.024) | -0.8|# |### -0.4|########## |######################## 0.0|############################## |#################### +0.4|####### |### +0.8|# | | more negative = more offensive, more positive = more stall one # = 1.00%