weatherless...................72.62629% balance.......................53.31275% offense.......................44.58148% rain..........................16.34589% trickroom.....................10.17899% sun........................... 9.85559% voltturn...................... 5.38461% tricksun...................... 3.05583% semistall..................... 1.67424% trickrain..................... 1.30100% hail.......................... 0.82809% tailwind...................... 0.79869% sand.......................... 0.49367% hyperoffense.................. 0.25600% gravity....................... 0.18320% stall......................... 0.17552% monotype...................... 0.17289% multiweather.................. 0.14919% tricksand..................... 0.08137% mononormal.................... 0.07990% trickhail..................... 0.04855% sunoffense.................... 0.03622% rainoffense................... 0.02875% monopsychic................... 0.02202% monowater..................... 0.01213% rainstall..................... 0.01156% monoice....................... 0.01078% monoghost..................... 0.00848% monofairy..................... 0.00734% monofighting.................. 0.00678% monoelectric.................. 0.00598% monorock...................... 0.00396% hailoffense................... 0.00347% sandstall..................... 0.00333% batonpass..................... 0.00329% sandoffense................... 0.00277% monopoison.................... 0.00271% dragmag....................... 0.00266% monofire...................... 0.00265% monodragon.................... 0.00240% monodark...................... 0.00231% monosteel..................... 0.00199% monograss..................... 0.00142% monobug....................... 0.00133% hailstall..................... 0.00075% monoflying.................... 0.00056% monoground.................... 0.00012% sunstall...................... 0.00008% trapper....................... 0.00001% allweather.................... 0.00000% Stalliness (mean: 0.075) | -1.0|# |#### -0.5|############ |############################# 0.0|############################## |############################## +0.5|################### |######## +1.0|### |# +1.5| | more negative = more offensive, more positive = more stall one # = 0.74%