weatherless...................76.93991% balance.......................64.06815% offense.......................34.64770% rain..........................14.86028% sun........................... 7.49505% voltturn...................... 7.34638% trickroom..................... 7.20779% tricksun...................... 2.38738% trickrain..................... 1.08235% semistall..................... 0.99407% tailwind...................... 0.89738% hail.......................... 0.45619% sand.......................... 0.37108% stall......................... 0.20393% multiweather.................. 0.12233% tricksand..................... 0.09703% monotype...................... 0.08749% hyperoffense.................. 0.08615% gravity....................... 0.06211% rainstall..................... 0.05705% trickhail..................... 0.02351% monofairy..................... 0.02057% monopsychic................... 0.01590% rainoffense................... 0.01369% mononormal.................... 0.01353% sunoffense.................... 0.00799% monoghost..................... 0.00689% monowater..................... 0.00597% monorock...................... 0.00559% monoice....................... 0.00515% monofire...................... 0.00458% monofighting.................. 0.00236% monoelectric.................. 0.00236% sandoffense................... 0.00204% sandstall..................... 0.00146% hailoffense................... 0.00138% dragmag....................... 0.00117% monosteel..................... 0.00108% monodark...................... 0.00089% monodragon.................... 0.00083% monopoison.................... 0.00065% batonpass..................... 0.00054% monograss..................... 0.00049% monobug....................... 0.00047% hailstall..................... 0.00027% monoflying.................... 0.00013% monoground.................... 0.00006% sunstall...................... 0.00001% trapper....................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.157) | -1.0| |# -0.5|###### |##################### 0.0|######################## |############################## +0.5|##################### |######### +1.0|## | +1.5| | more negative = more offensive, more positive = more stall one # = 0.86%