sand..........................53.42058% weatherless...................42.43606% offense.......................36.92511% hyperoffense..................36.44464% sandoffense...................17.88418% balance.......................13.65715% stall......................... 6.78413% semistall..................... 6.18898% sandstall..................... 5.14898% rain.......................... 3.09921% dragmag....................... 2.26129% rainoffense................... 1.77816% voltturn...................... 1.47955% choice........................ 1.33639% hail.......................... 1.32974% multiweather.................. 0.32190% hailstall..................... 0.22748% trickroom..................... 0.20437% monotype...................... 0.18114% monoflying.................... 0.15056% hailoffense................... 0.13688% tricksand..................... 0.08887% sun........................... 0.03630% sunoffense.................... 0.02251% monowater..................... 0.01039% batonpass..................... 0.00718% monoelectric.................. 0.00479% monobug....................... 0.00419% monosteel..................... 0.00409% monofighting.................. 0.00375% trapper....................... 0.00306% gravity....................... 0.00217% monodark...................... 0.00141% monopsychic................... 0.00111% monopoison.................... 0.00029% monoice....................... 0.00024% monoground.................... 0.00014% monorock...................... 0.00014% monodragon.................... 0.00012% monoghost..................... 0.00002% mononormal.................... 0.00001% trickhail..................... 0.00000% monofairy..................... 0.00000% monofire...................... 0.00000% monograss..................... 0.00000% rainstall..................... 0.00000% tailwind...................... 0.00000% Stalliness (mean: -0.432) -2.0|##### |######### -1.5|################ |############################# -1.0|############################## |########################## -0.5|##################### |############## 0.0|########## |##### +0.5|######## |####### +1.0|####### |##### +1.5|##### |###### +2.0|#### |## more negative = more offensive, more positive = more stall one # = 0.47%