sand..........................49.24202% balance.......................35.42975% offense.......................30.83656% weatherless...................28.43885% hyperoffense..................19.05607% rain..........................16.13026% stall......................... 8.88253% semistall..................... 5.79510% sandstall..................... 5.09850% voltturn...................... 4.96010% hail.......................... 4.58053% hailoffense................... 2.26579% sun........................... 1.63145% dragmag....................... 1.57985% rainstall..................... 1.18320% choice........................ 0.85382% sunstall...................... 0.76654% rainoffense................... 0.51528% hailstall..................... 0.49283% sandoffense................... 0.43108% trickroom..................... 0.37745% tailwind...................... 0.19184% monotype...................... 0.12613% monofighting.................. 0.10964% trickhail..................... 0.08529% multiweather.................. 0.02311% sunoffense.................... 0.01228% gravity....................... 0.00852% monoghost..................... 0.00849% tricksand..................... 0.00404% monoice....................... 0.00254% monosteel..................... 0.00183% monofire...................... 0.00151% monodragon.................... 0.00103% fear.......................... 0.00077% monowater..................... 0.00065% monodark...................... 0.00031% monopsychic................... 0.00009% tricksun...................... 0.00005% monopoison.................... 0.00002% monograss..................... 0.00001% monoelectric.................. 0.00001% monoflying.................... 0.00001% batonpass..................... 0.00001% trickrain..................... 0.00000% monobug....................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% mononormal.................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.016) -2.0|### |####### -1.5|########## |############### -1.0|########## |########## -0.5|############## |############################## 0.0|##################### |############################ +0.5|##################### |############# +1.0|######## |##### +1.5|#### |### +2.0|### |######### +2.5| | more negative = more offensive, more positive = more stall one # = 0.46%