balance.......................67.23207% weatherless...................44.88608% sand..........................30.76793% offense.......................29.56962% rain..........................15.88186% hail.......................... 7.07173% trickroom..................... 4.16878% sun........................... 2.48945% trickhail..................... 1.92405% semistall..................... 1.80591% tailwind...................... 1.43460% multiweather.................. 1.09705% tricksand..................... 1.01266% voltturn...................... 0.90295% hyperoffense.................. 0.77637% stall......................... 0.61603% trickrain..................... 0.33755% monotype...................... 0.27004% sandstall..................... 0.24473% monodragon.................... 0.16878% dragmag....................... 0.06751% sandoffense................... 0.05907% monoelectric.................. 0.04219% batonpass..................... 0.03376% sunoffense.................... 0.03376% monorock...................... 0.02532% rainoffense................... 0.01688% monowater..................... 0.01688% monoice....................... 0.01688% gravity....................... 0.00844% tricksun...................... 0.00844% Stalliness (mean: 0.184) |# -1.0|# |### -0.5|####### |########## 0.0|##################### |######################## +0.5|############################## |###### +1.0|### |# +1.5| more negative = more offensive, more positive = more stall one # = 0.93%