balance.......................69.30745% weatherless...................42.71274% sand..........................30.54616% offense.......................27.73729% rain..........................17.23932% hail.......................... 7.99489% trickroom..................... 3.39627% sun........................... 2.29124% trickhail..................... 2.23126% semistall..................... 2.04621% tailwind...................... 1.52317% multiweather.................. 0.78436% voltturn...................... 0.71887% stall......................... 0.58134% trickrain..................... 0.40718% hyperoffense.................. 0.32772% tricksand..................... 0.21831% monotype...................... 0.20138% sandstall..................... 0.20044% monodragon.................... 0.15578% dragmag....................... 0.05432% monoelectric.................. 0.02817% batonpass..................... 0.01971% sandoffense................... 0.01592% sunoffense.................... 0.01282% monorock...................... 0.01197% rainoffense................... 0.00886% tricksun...................... 0.00840% monowater..................... 0.00545% gravity....................... 0.00497% monoice....................... 0.00001% Stalliness (mean: 0.204) | -1.0| |## -0.5|####### |######### 0.0|##################### |########################### +0.5|############################## |##### +1.0|### |# +1.5|# more negative = more offensive, more positive = more stall one # = 0.94%