balance.......................71.22185% weatherless...................38.30348% sand..........................32.12835% offense.......................24.66708% rain..........................20.81285% hail.......................... 6.48302% semistall..................... 3.39413% sun........................... 2.66135% tailwind...................... 1.92855% trickroom..................... 0.96278% stall......................... 0.65923% trickhail..................... 0.65590% multiweather.................. 0.38906% trickrain..................... 0.31809% voltturn...................... 0.28916% sandstall..................... 0.11574% monotype...................... 0.11120% monodragon.................... 0.10379% hyperoffense.................. 0.05772% tricksand..................... 0.05219% monoelectric.................. 0.00741% rainoffense................... 0.00207% dragmag....................... 0.00066% sandoffense................... 0.00003% monoice....................... 0.00000% gravity....................... 0.00000% batonpass..................... 0.00000% monowater..................... 0.00000% sunoffense.................... 0.00000% tricksun...................... 0.00000% monorock...................... 0.00000% Stalliness (mean: 0.237) | -1.0| |### -0.5|###### |######### 0.0|##################### |############################ +0.5|############################## |#### +1.0|##### |# +1.5|# more negative = more offensive, more positive = more stall one # = 0.94%