weatherless...................68.47956% offense.......................47.97539% balance.......................41.56411% sand..........................11.96904% sun...........................11.47281% rain..........................10.50020% hyperoffense.................. 5.53791% trickroom..................... 5.35927% tailwind...................... 4.58515% semistall..................... 3.59270% multiweather.................. 2.89798% monotype...................... 2.71933% monofighting.................. 1.86582% stall......................... 1.32989% tricksand..................... 0.87336% dragmag....................... 0.65502% hail.......................... 0.47638% sunoffense.................... 0.41683% voltturn...................... 0.35728% trapper....................... 0.31759% rainstall..................... 0.25804% rainoffense................... 0.25804% sandoffense................... 0.19849% mononormal.................... 0.15879% batonpass..................... 0.15879% monoflying.................... 0.15879% monowater..................... 0.13894% monofairy..................... 0.11909% trickrain..................... 0.09925% monopsychic................... 0.07940% sandstall..................... 0.07940% monosteel..................... 0.05955% monofire...................... 0.03970% monograss..................... 0.03970% gravity....................... 0.03970% monoelectric.................. 0.03970% tricksun...................... 0.01985% monoground.................... 0.01985% Stalliness (mean: -0.044) |####### -1.0|############# |############## -0.5|######################## |######################### 0.0|######################### |############################## +0.5|####################### |############ +1.0|#### |### +1.5|## |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.54%