weatherless...................69.77600% offense.......................47.67396% balance.......................43.16624% sand..........................12.74384% sun...........................10.16116% rain..........................10.12717% trickroom..................... 6.55042% tailwind...................... 5.86412% hyperoffense.................. 4.51393% semistall..................... 3.36689% multiweather.................. 3.12710% monotype...................... 1.71004% stall......................... 1.27898% tricksand..................... 1.13007% monofighting.................. 1.05399% dragmag....................... 0.61744% trapper....................... 0.34434% rainoffense................... 0.32878% hail.......................... 0.31893% voltturn...................... 0.27418% sunoffense.................... 0.25686% mononormal.................... 0.20327% rainstall..................... 0.19555% sandoffense................... 0.17790% monowater..................... 0.13537% batonpass..................... 0.11527% monoflying.................... 0.10254% trickrain..................... 0.06366% monopsychic................... 0.06075% sandstall..................... 0.05022% gravity....................... 0.04978% monofairy..................... 0.04558% monofire...................... 0.04173% monosteel..................... 0.03123% tricksun...................... 0.02781% monoelectric.................. 0.01723% monograss..................... 0.01053% monoground.................... 0.00782% Stalliness (mean: -0.041) |##### -1.0|############## |########### -0.5|######################## |################### 0.0|####################### |############################## +0.5|#################### |########### +1.0|### |### +1.5|# | +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.60%