weatherless...................78.03830% offense.......................50.90886% balance.......................42.99651% sand..........................12.43958% tailwind......................11.38136% trickroom..................... 6.79530% sun........................... 6.34900% rain.......................... 5.25152% hyperoffense.................. 4.19277% multiweather.................. 2.16866% semistall..................... 1.34719% tricksand..................... 0.65737% stall......................... 0.55467% monotype...................... 0.51024% mononormal.................... 0.42243% rainoffense................... 0.35430% dragmag....................... 0.24090% sunoffense.................... 0.09104% hail.......................... 0.09027% voltturn...................... 0.06718% trapper....................... 0.06159% tricksun...................... 0.05876% monowater..................... 0.04803% sandoffense................... 0.04059% gravity....................... 0.03530% monofire...................... 0.02953% monoflying.................... 0.00960% batonpass..................... 0.00792% monograss..................... 0.00063% rainstall..................... 0.00049% monofighting.................. 0.00001% monopsychic................... 0.00000% monofairy..................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monoground.................... 0.00000% monoelectric.................. 0.00000% trickrain..................... 0.00000% Stalliness (mean: -0.153) |### -1.0|#################### |##### -0.5|######################### |########### 0.0|############### |############################## +0.5|############### |###### +1.0|## |# +1.5| | +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.75%