weatherless...................90.56713% offense.......................63.32437% balance.......................29.61265% tailwind......................16.41030% hyperoffense.................. 6.14027% rain.......................... 3.93907% sun........................... 3.38002% sand.......................... 2.11408% trickroom..................... 1.88603% monotype...................... 0.94394% mononormal.................... 0.93699% semistall..................... 0.91813% rainoffense................... 0.59973% tricksun...................... 0.05650% sunoffense.................... 0.03892% dragmag....................... 0.02435% multiweather.................. 0.01250% hail.......................... 0.01220% sandoffense................... 0.00575% monofire...................... 0.00531% stall......................... 0.00459% gravity....................... 0.00260% voltturn...................... 0.00202% monowater..................... 0.00101% monoflying.................... 0.00061% batonpass..................... 0.00051% trapper....................... 0.00020% tricksand..................... 0.00017% monograss..................... 0.00002% rainstall..................... 0.00000% monofighting.................. 0.00000% monopsychic................... 0.00000% monofairy..................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monoground.................... 0.00000% monoelectric.................. 0.00000% trickrain..................... 0.00000% Stalliness (mean: -0.387) |### -1.0|############################## |##### -0.5|####################### |###### 0.0|##### |########## +0.5|################# |# +1.0|# | +1.5| | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 1.00%