weatherless...................77.69512% offense.......................40.31207% balance.......................37.12102% sand..........................14.67646% hyperoffense..................10.86062% semistall..................... 5.91324% stall......................... 5.79305% sun........................... 5.58948% voltturn...................... 4.69291% rain.......................... 3.15315% monotype...................... 1.78989% multiweather.................. 1.56142% choice........................ 1.07957% sandstall..................... 0.81536% dragmag....................... 0.78612% sandoffense................... 0.56090% hail.......................... 0.49051% rainstall..................... 0.48618% trickroom..................... 0.30427% monopoison.................... 0.27720% sunoffense.................... 0.22306% monobug....................... 0.20898% monowater..................... 0.16784% monosteel..................... 0.15809% monodark...................... 0.11803% tailwind...................... 0.11153% monoground.................... 0.10503% monoice....................... 0.09854% monoflying.................... 0.09420% monofire...................... 0.09204% mononormal.................... 0.08338% monofighting.................. 0.07905% monoghost..................... 0.07471% rainoffense................... 0.07255% sunstall...................... 0.06605% monoelectric.................. 0.05955% monopsychic................... 0.05739% hailoffense................... 0.05089% monodragon.................... 0.04873% monorock...................... 0.04548% monofairy..................... 0.03140% monograss..................... 0.03032% tricksand..................... 0.02382% tricksun...................... 0.01408% trickhail..................... 0.00758% gravity....................... 0.00541% allweather.................... 0.00433% trickrain..................... 0.00217% Stalliness (mean: 0.029) -2.0|# |#### -1.5|##### |####### -1.0|########## |################ -0.5|##################### |###################### 0.0|############################## |########################## +0.5|################# |############# +1.0|######## |##### +1.5|#### |### +2.0|### |## +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.49%