weatherless...................78.39908% balance.......................38.90984% offense.......................37.84208% sand..........................16.41455% hyperoffense..................10.27816% stall......................... 6.64096% semistall..................... 6.32896% voltturn...................... 5.62823% sun........................... 4.40111% rain.......................... 2.00734% multiweather.................. 1.43565% sandstall..................... 1.10885% dragmag....................... 1.01967% choice........................ 0.96296% sandoffense................... 0.45286% monotype...................... 0.43974% hail.......................... 0.25923% trickroom..................... 0.16624% sunoffense.................... 0.12380% sunstall...................... 0.09040% tailwind...................... 0.05435% mononormal.................... 0.05350% monowater..................... 0.05033% monoground.................... 0.04714% monopoison.................... 0.04637% monobug....................... 0.04620% rainoffense................... 0.04218% hailoffense................... 0.04154% monosteel..................... 0.03444% monofighting.................. 0.03339% tricksand..................... 0.01968% monofire...................... 0.01906% monodark...................... 0.01778% monoflying.................... 0.01753% monoghost..................... 0.01626% monograss..................... 0.01487% monopsychic................... 0.01462% monorock...................... 0.01223% monoice....................... 0.01089% monodragon.................... 0.01013% rainstall..................... 0.00944% monofairy..................... 0.00686% monoelectric.................. 0.00611% allweather.................... 0.00562% gravity....................... 0.00509% tricksun...................... 0.00236% trickhail..................... 0.00188% trickrain..................... 0.00122% Stalliness (mean: 0.082) -2.0|# |### -1.5|##### |######## -1.0|######### |################ -0.5|#################### |##################### 0.0|############################## |############################ +0.5|################### |############## +1.0|######## |###### +1.5|##### |#### +2.0|### |### +2.5|# |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.49%