weatherless...................77.63948% balance.......................37.19840% offense.......................34.30400% sand..........................19.31525% hyperoffense..................11.27503% stall.........................10.29335% semistall..................... 6.92921% voltturn...................... 5.37284% sun........................... 3.22767% sandstall..................... 1.60066% multiweather.................. 1.18005% rain.......................... 0.97261% dragmag....................... 0.78997% sandoffense................... 0.56367% choice........................ 0.38559% sunstall...................... 0.18357% trickroom..................... 0.16866% hail.......................... 0.05673% sunoffense.................... 0.03778% monotype...................... 0.03518% rainoffense................... 0.02534% tailwind...................... 0.01747% tricksand..................... 0.01364% monowater..................... 0.00721% allweather.................... 0.00632% gravity....................... 0.00569% monosteel..................... 0.00501% monoground.................... 0.00439% monobug....................... 0.00424% mononormal.................... 0.00324% monoflying.................... 0.00267% monopoison.................... 0.00264% monofighting.................. 0.00155% monorock...................... 0.00077% monodragon.................... 0.00077% monoghost..................... 0.00074% monoice....................... 0.00068% monograss..................... 0.00059% monofire...................... 0.00048% monopsychic................... 0.00028% trickrain..................... 0.00024% monofairy..................... 0.00017% monoelectric.................. 0.00009% monodark...................... 0.00009% rainstall..................... 0.00008% hailoffense................... 0.00000% tricksun...................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.152) -2.0|# |##### -1.5|#### |######## -1.0|######### |################## -0.5|################# |################# 0.0|########################## |############################## +0.5|############## |############ +1.0|########## |####### +1.5|##### |##### +2.0|###### |#### +2.5|# |### +3.0|# more negative = more offensive, more positive = more stall one # = 0.49%