weatherless...................92.01725% offense.......................48.12627% balance.......................26.49630% hyperoffense..................17.84222% monotype...................... 9.39551% batonpass..................... 5.00060% semistall..................... 4.22634% voltturn...................... 4.01003% sun........................... 3.52667% stall......................... 3.30887% rain.......................... 3.15223% monopsychic................... 2.42123% mononormal.................... 2.13182% sand.......................... 1.51868% monoghost..................... 1.28894% monobug....................... 1.06964% multiweather.................. 0.90852% monoelectric.................. 0.88316% trapper....................... 0.78470% hail.......................... 0.74293% dragmag....................... 0.71757% monodragon.................... 0.69967% monoflying.................... 0.52214% monosteel..................... 0.46843% monorock...................... 0.44009% choice........................ 0.42965% monowater..................... 0.42815% monofire...................... 0.35356% sunoffense.................... 0.27300% monodark...................... 0.22377% rainoffense................... 0.22377% monoground.................... 0.19841% monopoison.................... 0.18946% monograss..................... 0.16858% monofairy..................... 0.16708% sandstall..................... 0.12233% tailwind...................... 0.09995% monoice....................... 0.09398% monofighting.................. 0.08056% sandoffense................... 0.06415% trickroom..................... 0.05967% fear.......................... 0.02685% hailoffense................... 0.02089% gravity....................... 0.01193% rainstall..................... 0.01193% hailstall..................... 0.00746% tricksun...................... 0.00597% sandfear...................... 0.00448% sunstall...................... 0.00298% trickrain..................... 0.00149% Stalliness (mean: -0.251) | -3.0| |# -2.0|## |###### -1.0|#################### |############################## 0.0|######################## |############## +1.0|####### |### +2.0|## |# +3.0| more negative = more offensive, more positive = more stall one # = 0.91%