weatherless...................95.52989% offense.......................47.32162% balance.......................25.60404% hyperoffense..................18.49964% monotype...................... 6.99156% semistall..................... 4.89792% voltturn...................... 4.33268% batonpass..................... 4.16299% stall......................... 3.67679% monopsychic................... 2.15570% mononormal.................... 2.10367% sun........................... 1.88181% rain.......................... 1.74901% sand.......................... 0.94360% monoghost..................... 0.89471% trapper....................... 0.83879% dragmag....................... 0.83556% monobug....................... 0.55461% monoelectric.................. 0.45089% multiweather.................. 0.35446% monodragon.................... 0.35411% hail.......................... 0.27186% monorock...................... 0.26127% monowater..................... 0.25979% monosteel..................... 0.23130% monoflying.................... 0.20804% choice........................ 0.20617% sandstall..................... 0.18351% monofire...................... 0.17761% monograss..................... 0.12966% monoground.................... 0.10091% sunoffense.................... 0.10026% monodark...................... 0.09173% rainoffense................... 0.08930% monopoison.................... 0.08576% monoice....................... 0.05870% tailwind...................... 0.04996% monofairy..................... 0.03812% monofighting.................. 0.03276% trickroom..................... 0.03209% sandoffense................... 0.02023% rainstall..................... 0.01086% hailoffense................... 0.00992% hailstall..................... 0.00435% gravity....................... 0.00353% fear.......................... 0.00299% sunstall...................... 0.00246% tricksun...................... 0.00158% trickrain..................... 0.00073% sandfear...................... 0.00001% Stalliness (mean: -0.233) | -3.0| | -2.0|## |###### -1.0|#################### |############################## 0.0|###################### |############# +1.0|######## |### +2.0|## |# +3.0| more negative = more offensive, more positive = more stall one # = 0.93%