weatherless...................97.40541% offense.......................46.42978% balance.......................22.10070% hyperoffense..................19.67341% semistall..................... 7.20955% voltturn...................... 6.20925% stall......................... 4.58655% monotype...................... 4.42028% batonpass..................... 3.02284% mononormal.................... 1.62402% monopsychic................... 1.08017% sand.......................... 1.03765% monoghost..................... 0.95456% trapper....................... 0.95139% sun........................... 0.85719% dragmag....................... 0.66789% rain.......................... 0.50395% monobug....................... 0.37314% monorock...................... 0.30906% hail.......................... 0.28453% sandstall..................... 0.27594% monowater..................... 0.15823% monofire...................... 0.15440% multiweather.................. 0.08845% monodragon.................... 0.08584% choice........................ 0.08130% monoelectric.................. 0.05888% monosteel..................... 0.05702% monoground.................... 0.04271% monograss..................... 0.02990% tailwind...................... 0.02298% monodark...................... 0.02148% monoice....................... 0.01891% monoflying.................... 0.01846% sunoffense.................... 0.01548% monopoison.................... 0.01545% rainoffense................... 0.00982% trickroom..................... 0.00465% hailstall..................... 0.00116% sandoffense................... 0.00106% rainstall..................... 0.00100% monofairy..................... 0.00075% monofighting.................. 0.00033% gravity....................... 0.00015% fear.......................... 0.00007% hailoffense................... 0.00004% sunstall...................... 0.00001% tricksun...................... 0.00001% sandfear...................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: -0.235) | -3.0| | -2.0|### |######## -1.0|######################## |############################## 0.0|####################### |############## +1.0|######### |##### +2.0|### |# +3.0| more negative = more offensive, more positive = more stall one # = 0.82%