weatherless...................97.53557% offense.......................45.01493% hyperoffense..................22.09040% balance.......................18.10760% voltturn...................... 9.03294% semistall..................... 8.74430% stall......................... 6.04276% monotype...................... 3.60893% batonpass..................... 2.27153% sun........................... 1.17111% trapper....................... 1.10596% mononormal.................... 1.01363% monoghost..................... 0.85042% monopsychic................... 0.83200% sand.......................... 0.66621% monorock...................... 0.62785% hail.......................... 0.34395% rain.......................... 0.34210% dragmag....................... 0.32196% monowater..................... 0.13925% choice........................ 0.08882% monobug....................... 0.08177% monofire...................... 0.06316% multiweather.................. 0.05893% monosteel..................... 0.04136% sandstall..................... 0.02587% monoground.................... 0.02486% monograss..................... 0.01823% monodragon.................... 0.01601% sunoffense.................... 0.01446% monoice....................... 0.00969% rainoffense................... 0.00874% monoelectric.................. 0.00650% monodark...................... 0.00329% monoflying.................... 0.00245% trickroom..................... 0.00106% tailwind...................... 0.00096% monopoison.................... 0.00072% rainstall..................... 0.00012% hailstall..................... 0.00011% sandoffense................... 0.00005% monofairy..................... 0.00002% gravity....................... 0.00001% monofighting.................. 0.00000% fear.......................... 0.00000% hailoffense................... 0.00000% tricksun...................... 0.00000% sandfear...................... 0.00000% sunstall...................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: -0.236) | -3.0| | -2.0|### |########## -1.0|############################# |############################## 0.0|###################### |########### +1.0|########### |##### +2.0|##### |# +3.0| more negative = more offensive, more positive = more stall one # = 0.79%