weatherless...................87.76866% offense.......................39.36851% balance.......................32.55039% voltturn......................17.53763% hyperoffense..................16.91469% sand..........................11.41264% stall......................... 8.34543% semistall..................... 2.82098% sandstall..................... 1.31405% dragmag....................... 0.92920% hail.......................... 0.78155% trickroom..................... 0.60514% hailoffense................... 0.20782% choice........................ 0.18524% tricksand..................... 0.11862% monotype...................... 0.05179% sun........................... 0.02554% monowater..................... 0.02470% monosteel..................... 0.01473% rain.......................... 0.01161% sunoffense.................... 0.01064% tailwind...................... 0.00941% mononormal.................... 0.00681% sandoffense................... 0.00668% monobug....................... 0.00500% monoground.................... 0.00163% monorock...................... 0.00055% rainoffense................... 0.00025% trapper....................... 0.00000% monodragon.................... 0.00000% monofairy..................... 0.00000% monoelectric.................. 0.00000% monopsychic................... 0.00000% monoice....................... 0.00000% monofighting.................. 0.00000% monopoison.................... 0.00000% monodark...................... 0.00000% Stalliness (mean: -0.088) -2.0|##### |####### -1.5|######### |############ -1.0|################## |############################## -0.5|################# |################### 0.0|######################## |############### +0.5|#################### |############# +1.0|############## |### +1.5|## |########### +2.0| |# +2.5|# | +3.0|## |### more negative = more offensive, more positive = more stall one # = 0.44%