weatherless...................84.97459% offense.......................48.64045% balance.......................30.33745% voltturn......................22.09509% sand..........................14.37592% hyperoffense..................13.71840% stall......................... 5.24594% semistall..................... 2.05775% trickroom..................... 0.83322% dragmag....................... 0.65508% hail.......................... 0.64573% hailoffense................... 0.31015% tricksand..................... 0.20220% choice........................ 0.18270% sandstall..................... 0.08276% monotype...................... 0.00572% monowater..................... 0.00439% sun........................... 0.00251% rain.......................... 0.00125% sandoffense................... 0.00097% monosteel..................... 0.00082% sunoffense.................... 0.00073% mononormal.................... 0.00044% tailwind...................... 0.00043% monobug....................... 0.00007% monoground.................... 0.00005% rainoffense................... 0.00000% monorock...................... 0.00000% trapper....................... 0.00000% monodragon.................... 0.00000% monofairy..................... 0.00000% monoelectric.................. 0.00000% monopsychic................... 0.00000% monoice....................... 0.00000% monofighting.................. 0.00000% monopoison.................... 0.00000% monodark...................... 0.00000% Stalliness (mean: -0.220) -2.0|##### |### -1.5|#### |### -1.0|######### |############################## -0.5|########## |######## 0.0|########## |######### +0.5|################ |###### +1.0|## |# +1.5| |## +2.0| | +2.5| | +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.83%