weatherless...................63.25785% offense.......................46.16508% balance.......................41.85537% sun...........................13.73265% rain.......................... 9.60555% trickroom..................... 9.49598% hail.......................... 8.21768% semistall..................... 7.26808% sand.......................... 5.51497% voltturn...................... 4.67495% hyperoffense.................. 3.76187% monotype...................... 2.66618% tricksun...................... 2.33747% monoice....................... 1.27831% tricksand..................... 1.24178% stall......................... 0.94960% tailwind...................... 0.84003% sandoffense................... 0.51132% choice........................ 0.51132% batonpass..................... 0.43828% multiweather.................. 0.32871% monofairy..................... 0.25566% monoghost..................... 0.18262% trickrain..................... 0.18262% rainoffense................... 0.14609% monowater..................... 0.14609% sandstall..................... 0.14609% monofire...................... 0.10957% monopsychic................... 0.10957% monofighting.................. 0.10957% monoelectric.................. 0.10957% monobug....................... 0.07305% monoground.................... 0.07305% mononormal.................... 0.03652% monoflying.................... 0.03652% sunstall...................... 0.03652% monodragon.................... 0.03652% monodark...................... 0.03652% monosteel..................... 0.03652% monograss..................... 0.03652% Stalliness (mean: 0.019) | -1.5|# |## -1.0|######## |############ -0.5|################ |####################### 0.0|############################## |######################### +0.5|######### |############ +1.0|#### |###### +1.5|### | +2.0| | +2.5| | +3.0| | +3.5| more negative = more offensive, more positive = more stall one # = 0.65%