weatherless...................59.23807% offense.......................46.05957% balance.......................42.71399% sun...........................16.23595% rain..........................10.71268% trickroom.....................10.19190% hail.......................... 9.24721% semistall..................... 7.89227% voltturn...................... 5.30281% sand.......................... 4.93408% tricksun...................... 3.05672% hyperoffense.................. 2.82287% monotype...................... 2.50346% monoice....................... 1.61736% tricksand..................... 0.90361% tailwind...................... 0.79849% stall......................... 0.51130% multiweather.................. 0.36799% sandoffense................... 0.34584% trickrain..................... 0.26685% choice........................ 0.24642% batonpass..................... 0.23138% monofairy..................... 0.17383% rainoffense................... 0.16847% monoghost..................... 0.13763% monofire...................... 0.12003% monowater..................... 0.11587% monofighting.................. 0.05675% sunstall...................... 0.05303% sandstall..................... 0.05061% monoground.................... 0.04652% monobug....................... 0.03782% monoflying.................... 0.03586% monodragon.................... 0.03352% monosteel..................... 0.03352% monoelectric.................. 0.02817% monodark...................... 0.02326% mononormal.................... 0.02297% monograss..................... 0.01999% monopsychic................... 0.00036% Stalliness (mean: 0.037) | -1.5| |## -1.0|######### |######### -0.5|################ |######################## 0.0|############################## |########################## +0.5|####### |############# +1.0|### |####### +1.5|### | +2.0| | +2.5| | +3.0| | +3.5| more negative = more offensive, more positive = more stall one # = 0.67%