weatherless...................57.72683% balance.......................45.48295% offense.......................44.03714% sun...........................25.64340% rain.......................... 8.85079% semistall..................... 8.58451% trickroom..................... 7.35775% voltturn...................... 6.57147% hail.......................... 6.43197% tricksun...................... 3.49365% monotype...................... 2.47592% monoice....................... 2.40164% sand.......................... 1.90989% hyperoffense.................. 1.78888% multiweather.................. 0.56287% trickrain..................... 0.56287% tailwind...................... 0.41119% tricksand..................... 0.15702% stall......................... 0.10652% sunstall...................... 0.10234% rainoffense................... 0.06902% sandoffense................... 0.05094% monofairy..................... 0.03452% monowater..................... 0.03239% monoflying.................... 0.00738% sandstall..................... 0.00369% monopsychic................... 0.00000% monofire...................... 0.00000% batonpass..................... 0.00000% mononormal.................... 0.00000% monobug....................... 0.00000% choice........................ 0.00000% monofighting.................. 0.00000% monodragon.................... 0.00000% monoground.................... 0.00000% monoghost..................... 0.00000% monodark...................... 0.00000% monosteel..................... 0.00000% monoelectric.................. 0.00000% monograss..................... 0.00000% Stalliness (mean: 0.064) | -1.5| |# -1.0|############### |####### -0.5|############## |################# 0.0|############################## |############################ +0.5|##### |################### +1.0|## |######### +1.5|## | +2.0| | +2.5| | +3.0| | +3.5| more negative = more offensive, more positive = more stall one # = 0.68%