weatherless...................71.58107% offense.......................42.29621% balance.......................34.07485% hyperoffense..................12.20762% sun...........................10.40111% sand.......................... 9.65711% voltturn...................... 9.08231% rain.......................... 6.98716% semistall..................... 6.53180% stall......................... 4.88952% monotype...................... 2.97352% hail.......................... 2.79934% multiweather.................. 1.40092% trickroom..................... 1.21429% sandstall..................... 0.83358% sunoffense.................... 0.74898% sandoffense................... 0.64198% monobug....................... 0.53996% sunstall...................... 0.41555% monowater..................... 0.40062% rainoffense................... 0.34836% dragmag....................... 0.28118% mononormal.................... 0.24385% monosteel..................... 0.22644% monofire...................... 0.21151% hailoffense................... 0.17418% monopoison.................... 0.16672% monoghost..................... 0.16672% monoflying.................... 0.16672% monodark...................... 0.15925% choice........................ 0.15427% monodragon.................... 0.14930% monofairy..................... 0.14681% monopsychic................... 0.13686% hailstall..................... 0.13188% gravity....................... 0.12690% monograss..................... 0.11944% monorock...................... 0.11944% tailwind...................... 0.11446% monoelectric.................. 0.10202% tricksand..................... 0.09704% tricksun...................... 0.09456% monoice....................... 0.07714% monofighting.................. 0.06470% monoground.................... 0.02488% rainstall..................... 0.02239% trickhail..................... 0.01742% trickrain..................... 0.00746% Stalliness (mean: -0.001) -2.0|## |## -1.5|######## |########### -1.0|############# |#################### -0.5|########################### |############################## 0.0|########################## |######################### +0.5|######################## |################ +1.0|######### |####### +1.5|##### |### +2.0|## |## +2.5|# |# +3.0|# |# +3.5| more negative = more offensive, more positive = more stall one # = 0.42%