weatherless...................74.48155% balance.......................38.91037% offense.......................33.17851% voltturn......................17.51193% sand..........................12.15416% hyperoffense..................11.27040% semistall..................... 9.71378% stall......................... 6.92694% rain.......................... 6.10846% hail.......................... 4.36355% sun........................... 3.67562% sandstall..................... 3.00276% monotype...................... 1.85539% trickroom..................... 1.42857% choice........................ 1.12729% hailoffense................... 0.68039% multiweather.................. 0.63771% rainoffense................... 0.46698% sunoffense.................... 0.37409% monoelectric.................. 0.34898% sandoffense................... 0.29626% monopoison.................... 0.27366% monowater..................... 0.22847% monobug....................... 0.21843% tricksun...................... 0.18830% monosteel..................... 0.15566% monoghost..................... 0.15315% monodark...................... 0.10545% monoice....................... 0.10043% dragmag....................... 0.08787% monoflying.................... 0.06779% tailwind...................... 0.06277% monofighting.................. 0.04519% monopsychic................... 0.04268% monorock...................... 0.04017% mononormal.................... 0.04017% monodragon.................... 0.03766% rainstall..................... 0.03515% monofairy..................... 0.03515% hailstall..................... 0.02762% monograss..................... 0.02511% monoground.................... 0.02511% tricksand..................... 0.02511% sunstall...................... 0.01506% monofire...................... 0.01255% gravity....................... 0.01004% Stalliness (mean: 0.163) -2.0|## |##### -1.5|###### |########## -1.0|############# |################ -0.5|####################### |########################## 0.0|############################# |############################ +0.5|############################## |##################### +1.0|################ |########## +1.5|######### |### +2.0|### |### +2.5|## |##### +3.0|# more negative = more offensive, more positive = more stall one # = 0.38%