weatherless...................75.15889% balance.......................40.46327% offense.......................29.77847% voltturn......................20.93483% sand..........................13.70567% semistall.....................11.58591% hyperoffense.................. 9.66444% stall......................... 8.50792% rain.......................... 4.58047% hail.......................... 4.30879% sandstall..................... 4.09087% sun........................... 2.98425% trickroom..................... 1.60854% choice........................ 1.24736% monotype...................... 0.71107% hailoffense................... 0.66010% multiweather.................. 0.65707% sunoffense.................... 0.31927% rainoffense................... 0.30681% monoelectric.................. 0.23484% tricksun...................... 0.16506% sandoffense................... 0.15387% dragmag....................... 0.10082% monopoison.................... 0.09801% monosteel..................... 0.06437% monobug....................... 0.06268% monoghost..................... 0.05469% monowater..................... 0.04766% rainstall..................... 0.04490% monoice....................... 0.04265% monodark...................... 0.03293% sunstall...................... 0.02312% tailwind...................... 0.02279% hailstall..................... 0.02241% monofighting.................. 0.02008% tricksand..................... 0.01970% monopsychic................... 0.01927% gravity....................... 0.01363% monorock...................... 0.01106% monograss..................... 0.00960% monodragon.................... 0.00872% monoflying.................... 0.00860% monoground.................... 0.00834% mononormal.................... 0.00583% monofairy..................... 0.00478% monofire...................... 0.00421% Stalliness (mean: 0.277) -2.0|## |### -1.5|###### |######### -1.0|########## |############## -0.5|################### |##################### 0.0|########################### |########################## +0.5|############################## |###################### +1.0|################ |########### +1.5|########### |#### +2.0|#### |### +2.5|## |####### +3.0|# more negative = more offensive, more positive = more stall one # = 0.40%