weatherless...................76.70881% balance.......................44.25741% offense.......................20.98395% voltturn......................20.85166% sand..........................17.71193% stall.........................17.24722% semistall.....................11.22486% sandstall..................... 9.69479% hyperoffense.................. 6.28656% rain.......................... 2.74369% trickroom..................... 2.59485% hail.......................... 2.38680% sun........................... 0.50706% choice........................ 0.50665% hailoffense................... 0.41804% dragmag....................... 0.07527% multiweather.................. 0.05752% monotype...................... 0.04713% gravity....................... 0.04510% sandoffense................... 0.04283% monosteel..................... 0.02502% sunoffense.................... 0.02388% monoelectric.................. 0.01294% rainstall..................... 0.01158% monowater..................... 0.00420% rainoffense................... 0.00354% monoground.................... 0.00264% tailwind...................... 0.00242% tricksun...................... 0.00152% monoghost..................... 0.00083% monobug....................... 0.00068% monoice....................... 0.00053% sunstall...................... 0.00026% hailstall..................... 0.00026% monofighting.................. 0.00020% monopoison.................... 0.00007% monodark...................... 0.00002% monodragon.................... 0.00000% monofairy..................... 0.00000% monorock...................... 0.00000% monoflying.................... 0.00000% mononormal.................... 0.00000% monopsychic................... 0.00000% monograss..................... 0.00000% monofire...................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.605) -2.0|# |## -1.5|#### |###### -1.0|###### |######## -0.5|############# |############## 0.0|############################## |############################ +0.5|############################# |############################ +1.0|################### |########### +1.5|############## |###### +2.0|###### |####### +2.5|##### |################### +3.0|# more negative = more offensive, more positive = more stall one # = 0.39%