weatherless...................89.21569% balance.......................37.32026% offense.......................33.33333% semistall.....................13.85621% hyperoffense..................11.17647% sun........................... 5.81699% stall......................... 4.31373% hail.......................... 3.98693% voltturn...................... 2.94118% sunoffense.................... 1.83007% monotype...................... 1.24183% monoice....................... 0.78431% choice........................ 0.65359% trickroom..................... 0.65359% sand.......................... 0.52288% rain.......................... 0.45752% monograss..................... 0.32680% trapper....................... 0.32680% dragmag....................... 0.06536% mononormal.................... 0.06536% monofighting.................. 0.06536% Stalliness (mean: 0.124) -2.0|## |### -1.5|######## |######## -1.0|################# |###################### -0.5|############### |######################### 0.0|############################## |############################# +0.5|#################### |################### +1.0|############# |############# +1.5|################## |### +2.0|#### |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.40%