weatherless...................91.06619% balance.......................38.08495% offense.......................28.84293% semistall.....................16.71487% hyperoffense..................11.40861% stall......................... 4.94864% sun........................... 4.83387% voltturn...................... 3.68577% hail.......................... 3.30324% sunoffense.................... 1.99669% trickroom..................... 0.88889% monotype...................... 0.64093% sand.......................... 0.48766% monoice....................... 0.47556% choice........................ 0.42455% trapper....................... 0.31535% rain.......................... 0.30904% monograss..................... 0.07606% mononormal.................... 0.05241% dragmag....................... 0.04190% monofighting.................. 0.03690% Stalliness (mean: 0.201) -2.0|## |### -1.5|######## |######## -1.0|############### |################### -0.5|############ |####################### 0.0|############################ |############################## +0.5|#################### |################## +1.0|############### |############### +1.5|###################### |#### +2.0|##### |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.40%