weatherless...................96.89515% balance.......................36.53267% offense.......................22.78995% semistall.....................21.90081% hyperoffense..................13.62934% stall......................... 5.14722% trickroom..................... 3.62739% voltturn...................... 3.02048% sun........................... 2.25314% sunoffense.................... 1.22296% sand.......................... 0.72138% hail.......................... 0.11330% monotype...................... 0.04838% monoice....................... 0.04747% rain.......................... 0.01702% monograss..................... 0.00091% dragmag....................... 0.00000% choice........................ 0.00000% mononormal.................... 0.00000% trapper....................... 0.00000% monofighting.................. 0.00000% Stalliness (mean: 0.254) -2.0|### |# -1.5|#### |###### -1.0|##################### |################# -0.5|########### |############## 0.0|################### |############################## +0.5|################ |##### +1.0|################ |############### +1.5|############################ |## +2.0|##### |# +2.5|## more negative = more offensive, more positive = more stall one # = 0.46%