weatherless...................96.83864% offense.......................49.43182% hyperoffense..................26.05255% balance.......................19.24300% monotype...................... 8.18256% semistall..................... 2.79038% stall......................... 2.48225% hail.......................... 1.54432% monofighting.................. 1.28057% monowater..................... 0.90342% monodark...................... 0.89479% sand.......................... 0.85166% monosteel..................... 0.81345% monoelectric.................. 0.78880% mononormal.................... 0.70992% monoghost..................... 0.67787% monoflying.................... 0.65692% monofairy..................... 0.64460% monorock...................... 0.61255% monofire...................... 0.60392% monograss..................... 0.54230% monodragon.................... 0.53121% monoground.................... 0.51888% monopoison.................... 0.49546% rain.......................... 0.47574% monopsychic................... 0.45726% monoice....................... 0.41905% sun........................... 0.35742% monobug....................... 0.23910% sandoffense................... 0.08874% multiweather.................. 0.06779% sunoffense.................... 0.05053% rainoffense................... 0.04437% hailoffense................... 0.03821% sunstall...................... 0.03697% hailstall..................... 0.03574% sandstall..................... 0.01849% voltturn...................... 0.01356% batonpass..................... 0.00616% rainstall..................... 0.00616% tailwind...................... 0.00123% Stalliness (mean: -0.457) -2.0|#### |############## -1.0|############################## |########################### 0.0|###################### |########### +1.0|##### |## +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.86%