weatherless...................96.97739% offense.......................51.06375% hyperoffense..................26.74071% balance.......................18.63188% monotype...................... 4.46621% semistall..................... 2.08489% hail.......................... 1.93209% stall......................... 1.47877% monofighting.................. 0.67967% monodark...................... 0.59697% sand.......................... 0.56439% monowater..................... 0.52175% monoflying.................... 0.38948% mononormal.................... 0.38432% monoghost..................... 0.38358% monopoison.................... 0.38115% rain.......................... 0.35417% monofire...................... 0.33408% monosteel..................... 0.32563% monoice....................... 0.32252% monograss..................... 0.30029% monofairy..................... 0.29082% monoelectric.................. 0.27130% monoground.................... 0.23976% monodragon.................... 0.22739% sun........................... 0.21848% monorock...................... 0.19621% monopsychic................... 0.18774% monobug....................... 0.13384% sandoffense................... 0.05437% multiweather.................. 0.04652% hailstall..................... 0.04218% sunoffense.................... 0.04201% hailoffense................... 0.03582% rainoffense................... 0.03397% sandstall..................... 0.00772% voltturn...................... 0.00617% batonpass..................... 0.00273% sunstall...................... 0.00258% rainstall..................... 0.00230% tailwind...................... 0.00053% Stalliness (mean: -0.509) -2.0|## |############# -1.0|############################## |########################## 0.0|#################### |######### +1.0|### |# +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.94%