weatherless...................95.84563% offense.......................57.67638% hyperoffense..................27.09046% balance.......................13.67104% hail.......................... 3.55885% monotype...................... 2.00805% semistall..................... 1.07558% monopoison.................... 0.82600% stall......................... 0.48654% sand.......................... 0.32182% sun........................... 0.27473% mononormal.................... 0.25744% monodark...................... 0.19770% monograss..................... 0.18541% monowater..................... 0.16141% monofighting.................. 0.15813% monoelectric.................. 0.15071% monofairy..................... 0.07960% monoground.................... 0.07658% monosteel..................... 0.07316% sandoffense................... 0.04264% monodragon.................... 0.03620% monoflying.................... 0.03524% monoice....................... 0.03420% monobug....................... 0.03252% monorock...................... 0.03125% hailstall..................... 0.03082% hailoffense................... 0.02671% monofire...................... 0.02624% monopsychic................... 0.01445% monoghost..................... 0.01379% multiweather.................. 0.01353% rain.......................... 0.01251% rainoffense................... 0.00190% sandstall..................... 0.00009% sunoffense.................... 0.00002% sunstall...................... 0.00000% batonpass..................... 0.00000% voltturn...................... 0.00000% tailwind...................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.570) -2.0| |### -1.0|############################## |################# 0.0|####### |##### +1.0|## | +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 1.53%