weatherless...................85.57508% offense.......................47.50758% balance.......................44.43712% sun........................... 6.32015% rain.......................... 4.77594% hyperoffense.................. 4.25418% semistall..................... 2.58784% hail.......................... 2.09256% trickroom..................... 1.90233% sand.......................... 1.88952% stall......................... 1.21328% tricksun...................... 0.87651% multiweather.................. 0.65326% monotype...................... 0.57091% tailwind...................... 0.48592% rainoffense................... 0.27321% sandoffense................... 0.17940% monoice....................... 0.14614% monowater..................... 0.11670% monosteel..................... 0.10847% monopsychic................... 0.09145% sunoffense.................... 0.07994% monodark...................... 0.06813% sunstall...................... 0.05977% voltturn...................... 0.05365% monoelectric.................. 0.03515% monodragon.................... 0.03084% monofire...................... 0.01799% monofairy..................... 0.01765% hailoffense................... 0.01536% monoflying.................... 0.00369% monograss..................... 0.00127% choice........................ 0.00097% monoghost..................... 0.00027% monopoison.................... 0.00023% rainstall..................... 0.00015% batonpass..................... 0.00002% mononormal.................... 0.00001% monorock...................... 0.00000% monobug....................... 0.00000% monoground.................... 0.00000% monofighting.................. 0.00000% tricksand..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.002) | -1.5|# |### -1.0|###### |############## -0.5|################### |############################ 0.0|######################### |###################### +0.5|############################## |############# +1.0|### |# +1.5|## |## +2.0| | more negative = more offensive, more positive = more stall one # = 0.59%