weatherless...................54.64827% offense.......................45.24971% balance.......................34.33449% rain..........................26.91418% voltturn......................21.43852% sun...........................21.13370% hyperoffense..................13.11121% multiweather.................. 4.98793% semistall..................... 4.70550% stall......................... 2.59910% rainoffense................... 2.51823% monotype...................... 1.52661% sunoffense.................... 1.46938% trickroom..................... 1.33501% hail.......................... 1.18695% sand.......................... 1.18197% choice........................ 0.95056% monodark...................... 0.18663% monosteel..................... 0.16672% sunstall...................... 0.15801% rainstall..................... 0.15801% monofire...................... 0.15179% monoghost..................... 0.14806% monopoison.................... 0.10700% mononormal.................... 0.10078% monofighting.................. 0.09456% monopsychic................... 0.09456% hailoffense................... 0.09456% monowater..................... 0.09331% monograss..................... 0.08958% monoflying.................... 0.08460% monoelectric.................. 0.08460% monobug....................... 0.07838% tricksun...................... 0.07838% tailwind...................... 0.07216% trickrain..................... 0.06221% sandoffense................... 0.05101% monoice....................... 0.04728% monodragon.................... 0.04728% monorock...................... 0.04479% dragmag....................... 0.04355% monoground.................... 0.03484% sandstall..................... 0.02613% gravity....................... 0.01742% monofairy..................... 0.01742% trickhail..................... 0.01617% hailstall..................... 0.00995% allweather.................... 0.00498% tricksand..................... 0.00373% Stalliness (mean: -0.138) -2.0|## |### -1.5|###### |########### -1.0|################### |####################### -0.5|############################ |############################## 0.0|############################ |######################### +0.5|#################### |############## +1.0|######## |##### +1.5|## |## +2.0|# |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.44%