weatherless...................52.13278% balance.......................39.79366% offense.......................39.59455% rain..........................29.67253% voltturn......................27.16500% sun...........................21.69191% hyperoffense..................10.99114% semistall..................... 6.29145% multiweather.................. 5.04433% stall......................... 3.32920% rainoffense................... 2.37828% sunoffense.................... 1.10652% monotype...................... 1.09781% trickroom..................... 0.87338% choice........................ 0.84051% sand.......................... 0.79811% hail.......................... 0.78427% rainstall..................... 0.26183% sunstall...................... 0.18746% monosteel..................... 0.12143% monodark...................... 0.12005% monofire...................... 0.11885% monoghost..................... 0.10647% monopoison.................... 0.09869% hailoffense................... 0.09403% monopsychic................... 0.07800% tricksun...................... 0.07416% monowater..................... 0.07049% mononormal.................... 0.06837% monoelectric.................. 0.06693% monofighting.................. 0.05738% trickrain..................... 0.04547% monorock...................... 0.04242% monobug....................... 0.04120% monograss..................... 0.04096% tailwind...................... 0.04024% dragmag....................... 0.03996% monodragon.................... 0.03475% monoflying.................... 0.02480% monoice....................... 0.02455% sandstall..................... 0.01982% monofairy..................... 0.01799% sandoffense................... 0.01568% gravity....................... 0.01097% monoground.................... 0.00946% hailstall..................... 0.00476% allweather.................... 0.00271% tricksand..................... 0.00187% trickhail..................... 0.00154% Stalliness (mean: -0.015) -2.0|## |## -1.5|##### |######### -1.0|################# |################## -0.5|########################## |############################## 0.0|############################## |############################# +0.5|######################### |#################### +1.0|########### |####### +1.5|### |### +2.0|# |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.41%