weatherless...................50.83262% balance.......................47.11025% voltturn......................33.64588% rain..........................29.87138% offense.......................29.20577% sun...........................23.59928% semistall..................... 9.85844% hyperoffense.................. 9.08993% multiweather.................. 4.98288% stall......................... 4.73562% rainoffense................... 1.91046% rainstall..................... 0.61314% choice........................ 0.56345% sunoffense.................... 0.49684% trickroom..................... 0.43157% monotype...................... 0.40589% hail.......................... 0.38832% sand.......................... 0.29749% sunstall...................... 0.25029% monosteel..................... 0.15989% tricksun...................... 0.10928% hailoffense................... 0.04186% monopsychic................... 0.04121% monowater..................... 0.03553% monodark...................... 0.02924% monoelectric.................. 0.02120% sandstall..................... 0.02059% monofire...................... 0.01798% tailwind...................... 0.01716% dragmag....................... 0.01668% monofighting.................. 0.01667% monoflying.................... 0.01607% monoice....................... 0.01493% monopoison.................... 0.01438% mononormal.................... 0.01322% monograss..................... 0.00945% trickrain..................... 0.00928% monodragon.................... 0.00714% monobug....................... 0.00395% monorock...................... 0.00332% monoghost..................... 0.00159% hailstall..................... 0.00127% monofairy..................... 0.00110% allweather.................... 0.00037% sandoffense................... 0.00005% gravity....................... 0.00003% monoground.................... 0.00002% tricksand..................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.187) -2.0|# |## -1.5|#### |######## -1.0|########### |########### -0.5|################### |######################### 0.0|############################ |############################# +0.5|########################### |############################## +1.0|################ |############ +1.5|###### |#### +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.42%