balance.......................58.46238% weatherless...................50.18814% voltturn......................34.81096% sun...........................32.08053% rain..........................22.47376% offense.......................18.74990% semistall.....................11.99921% stall......................... 6.65633% multiweather.................. 5.01976% hyperoffense.................. 4.13218% monotype...................... 1.17402% monosteel..................... 1.13678% rainoffense................... 0.93428% trickroom..................... 0.54834% sunoffense.................... 0.39206% choice........................ 0.30953% sunstall...................... 0.23447% hail.......................... 0.14033% sand.......................... 0.13890% rainstall..................... 0.12247% tricksun...................... 0.09731% sandstall..................... 0.06032% monowater..................... 0.01709% monoflying.................... 0.01148% hailoffense................... 0.00928% monopsychic................... 0.00587% dragmag....................... 0.00501% tailwind...................... 0.00128% trickrain..................... 0.00092% monofighting.................. 0.00083% monodark...................... 0.00058% monoice....................... 0.00042% monofire...................... 0.00033% monoelectric.................. 0.00027% monopoison.................... 0.00016% mononormal.................... 0.00008% monobug....................... 0.00007% monodragon.................... 0.00004% monorock...................... 0.00002% allweather.................... 0.00001% monograss..................... 0.00001% monoghost..................... 0.00001% sandoffense................... 0.00000% monoground.................... 0.00000% monofairy..................... 0.00000% hailstall..................... 0.00000% gravity....................... 0.00000% tricksand..................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.426) -2.0| |# -1.5|# |## -1.0|#### |#### -0.5|######## |############ 0.0|################### |###################### +0.5|######################## |############################## +1.0|########### |######### +1.5|#### |##### +2.0| |## +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.62%