weatherless...................82.92200% offense.......................48.93357% hyperoffense..................25.68440% balance.......................20.51698% rain.......................... 8.68535% monotype...................... 7.67313% batonpass..................... 6.50889% sun........................... 4.19126% sand.......................... 3.09254% voltturn...................... 2.64004% stall......................... 2.43948% semistall..................... 2.42557% hail.......................... 2.12980% mononormal.................... 1.33652% rainoffense................... 1.32096% choice........................ 1.08222% trickroom..................... 1.02590% monoghost..................... 0.96933% multiweather.................. 0.91065% monodragon.................... 0.64151% monowater..................... 0.60050% monoflying.................... 0.59555% monopsychic................... 0.59178% monoice....................... 0.54771% monofighting.................. 0.54323% sunoffense.................... 0.54040% monodark...................... 0.46711% monobug....................... 0.40795% monopoison.................... 0.39853% monoelectric.................. 0.38722% monofairy..................... 0.36365% monosteel..................... 0.34739% hailoffense................... 0.33702% sandoffense................... 0.31062% monograss..................... 0.30379% monofire...................... 0.30190% trickrain..................... 0.27103% monorock...................... 0.24958% monoground.................... 0.23756% tailwind...................... 0.17063% tricksun...................... 0.07966% sandstall..................... 0.06646% dragmag....................... 0.05020% trapper....................... 0.04431% rainstall..................... 0.03441% allweather.................... 0.03182% sunstall...................... 0.01885% hailstall..................... 0.01626% tricksand..................... 0.01485% trickhail..................... 0.01461% gravity....................... 0.01108% swagplay...................... 0.00094% fear.......................... 0.00071% trickfear..................... 0.00047% Stalliness (mean: -0.441) -3.0| | -2.0|## |############### -1.0|######################### |############################## 0.0|##################### |############ +1.0|#### |## +2.0|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.88%