weatherless...................85.26732% offense.......................39.81040% hyperoffense..................28.97669% balance.......................22.04149% rain..........................10.37044% batonpass..................... 5.69401% stall......................... 5.02971% semistall..................... 4.14171% voltturn...................... 3.17033% trickroom..................... 2.71832% monotype...................... 2.55045% sun........................... 2.45072% rainoffense................... 2.03127% trickrain..................... 1.22951% hail.......................... 1.22364% sand.......................... 1.11531% choice........................ 1.02740% monoice....................... 0.80998% hailoffense................... 0.46938% multiweather.................. 0.40841% monoghost..................... 0.38545% mononormal.................... 0.29852% sunoffense.................... 0.21418% monopoison.................... 0.21156% monodark...................... 0.19928% monodragon.................... 0.18157% monofighting.................. 0.17317% monopsychic................... 0.17181% tricksun...................... 0.13882% monowater..................... 0.12541% monoelectric.................. 0.09910% sandoffense................... 0.07685% monoflying.................... 0.07394% monobug....................... 0.07223% monofairy..................... 0.07162% monosteel..................... 0.06825% tailwind...................... 0.06123% monoground.................... 0.05419% rainstall..................... 0.05093% sandstall..................... 0.05000% monofire...................... 0.04914% tricksand..................... 0.03740% monograss..................... 0.02691% trickhail..................... 0.00954% trapper....................... 0.00857% dragmag....................... 0.00722% monorock...................... 0.00678% allweather.................... 0.00374% hailstall..................... 0.00272% gravity....................... 0.00124% sunstall...................... 0.00085% swagplay...................... 0.00000% fear.......................... 0.00000% trickfear..................... 0.00000% Stalliness (mean: -0.345) -3.0| | -2.0|## |######################### -1.0|############################## |############################ 0.0|################## |################## +1.0|####### |### +2.0|## |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.74%