weatherless...................86.85502% offense.......................37.70007% balance.......................27.95309% hyperoffense..................19.46633% rain..........................11.45634% stall......................... 7.45720% semistall..................... 7.42331% batonpass..................... 5.66088% trickroom..................... 5.45710% voltturn...................... 4.58547% trickrain..................... 3.09173% rainoffense................... 2.81071% sun........................... 1.31756% choice........................ 0.94665% monotype...................... 0.55141% sand.......................... 0.41248% multiweather.................. 0.22042% hail.......................... 0.18041% tricksun...................... 0.16091% monopoison.................... 0.12767% monoice....................... 0.07303% monofighting.................. 0.06159% mononormal.................... 0.06141% monodragon.................... 0.06138% monowater..................... 0.05483% monodark...................... 0.05226% monoelectric.................. 0.04647% monoghost..................... 0.04525% monoground.................... 0.03941% sunoffense.................... 0.03939% monopsychic................... 0.03749% rainstall..................... 0.02786% tricksand..................... 0.02439% tailwind...................... 0.01862% sandoffense................... 0.01805% sandstall..................... 0.01532% monobug....................... 0.01392% monoflying.................... 0.01309% monosteel..................... 0.01073% hailoffense................... 0.01072% monofairy..................... 0.00913% monofire...................... 0.00878% monograss..................... 0.00510% trickhail..................... 0.00229% trapper....................... 0.00092% monorock...................... 0.00072% dragmag....................... 0.00053% gravity....................... 0.00040% hailstall..................... 0.00025% allweather.................... 0.00022% sunstall...................... 0.00004% swagplay...................... 0.00000% fear.......................... 0.00000% trickfear..................... 0.00000% Stalliness (mean: -0.067) -3.0| | -2.0|# |############ -1.0|############################## |########################### 0.0|################# |######################## +1.0|########## |#### +2.0|#### |## +3.0|### more negative = more offensive, more positive = more stall one # = 0.75%