weatherless...................72.72118% offense.......................41.62198% balance.......................31.43432% hyperoffense..................16.48794% sun...........................13.40483% rain.......................... 7.57373% stall......................... 5.42895% semistall..................... 5.02681% hail.......................... 4.82574% voltturn...................... 3.15013% hailoffense................... 1.67560% sand.......................... 1.54155% sunoffense.................... 1.34048% monotype...................... 1.07239% trickroom..................... 0.80429% rainoffense................... 0.60322% sandstall..................... 0.33512% trapper....................... 0.33512% mononormal.................... 0.26810% monoghost..................... 0.26810% monopsychic................... 0.20107% monobug....................... 0.20107% hailstall..................... 0.13405% trickrain..................... 0.13405% tailwind...................... 0.13405% monoelectric.................. 0.06702% monograss..................... 0.06702% choice........................ 0.06702% monoground.................... 0.06702% multiweather.................. 0.06702% sandoffense................... 0.06702% Stalliness (mean: -0.134) |# -2.0|# |###### -1.5|######## |############# -1.0|############### |################### -0.5|########################## |#################### 0.0|########################## |############################## +0.5|############# |########### +1.0|######## |#### +1.5|### |###### +2.0|### | +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.46%