weatherless...................77.31430% offense.......................38.86795% balance.......................32.44478% sun...........................12.13527% stall.........................12.10176% semistall..................... 9.88388% rain.......................... 9.72368% hyperoffense.................. 6.70162% voltturn...................... 1.46391% sand.......................... 0.72514% sandoffense................... 0.43615% rainoffense................... 0.22004% hail.......................... 0.10166% hailstall..................... 0.05599% monotype...................... 0.02576% monopsychic................... 0.02512% trapper....................... 0.00416% sandstall..................... 0.00128% monoghost..................... 0.00057% sunoffense.................... 0.00047% hailoffense................... 0.00017% multiweather.................. 0.00005% monoelectric.................. 0.00005% monoground.................... 0.00002% trickroom..................... 0.00001% trickrain..................... 0.00000% monobug....................... 0.00000% choice........................ 0.00000% mononormal.................... 0.00000% monograss..................... 0.00000% tailwind...................... 0.00000% Stalliness (mean: 0.270) | -2.0| |# -1.5|##### |### -1.0|### |####### -0.5|############################## |################### 0.0|#################### |########## +0.5|##################### |###### +1.0|################## |###### +1.5|###### |###### +2.0|### | +2.5|##### | +3.0| more negative = more offensive, more positive = more stall one # = 0.59%