weatherless...................77.08834% balance.......................51.01117% semistall.....................19.54671% offense.......................18.02118% sun...........................13.85610% stall......................... 9.77701% rain.......................... 8.82312% monotype...................... 4.09970% voltturn...................... 3.79245% multiweather.................. 2.53576% monobug....................... 1.67673% hyperoffense.................. 1.64394% sand.......................... 1.44942% hail.......................... 1.33677% dragmag....................... 0.86093% rainstall..................... 0.76091% monopoison.................... 0.73408% monoghost..................... 0.48178% trickroom..................... 0.33434% choice........................ 0.27401% sandstall..................... 0.24623% sunstall...................... 0.23498% monofire...................... 0.22575% monosteel..................... 0.22137% monorock...................... 0.21368% mononormal.................... 0.16355% monowater..................... 0.13929% tricksun...................... 0.13407% sunoffense.................... 0.13102% monodragon.................... 0.08987% monoelectric.................. 0.08229% monopsychic................... 0.08123% monodark...................... 0.07036% hailstall..................... 0.06281% monofighting.................. 0.05189% monoground.................... 0.05117% monoflying.................... 0.03949% monoice....................... 0.03294% monofairy..................... 0.02479% tailwind...................... 0.02156% monograss..................... 0.02133% rainoffense................... 0.01681% trickhail..................... 0.01045% trickrain..................... 0.00592% hailoffense................... 0.00370% gravity....................... 0.00140% allweather.................... 0.00063% sandoffense................... 0.00009% fear.......................... 0.00000% Stalliness (mean: 0.613) |# -1.5| |# -1.0|### |#### -0.5|######### |################ 0.0|#################### |########################### +0.5|########################## |############################## +1.0|############################## |##################### +1.5|############## |########## +2.0|#### |## +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.45%