weatherless...................88.90822% offense.......................52.46012% balance.......................30.00520% hyperoffense.................. 8.15600% rain.......................... 6.94322% voltturn...................... 5.94950% semistall..................... 5.51074% stall......................... 3.86794% sand.......................... 2.97930% multiweather.................. 1.43142% trickroom..................... 1.39030% sun........................... 1.34168% hail.......................... 1.25900% rainoffense................... 0.61730% monotype...................... 0.22932% batonpass..................... 0.19591% sunoffense.................... 0.09019% monoice....................... 0.07959% tailwind...................... 0.06442% tricksun...................... 0.04883% hailoffense................... 0.04302% monograss..................... 0.03766% sandstall..................... 0.03194% sandoffense................... 0.03088% monoelectric.................. 0.02783% trickrain..................... 0.01552% monoghost..................... 0.01399% rainstall..................... 0.01005% monopoison.................... 0.00977% mononormal.................... 0.00945% monosteel..................... 0.00905% monofairy..................... 0.00896% dragmag....................... 0.00783% monobug....................... 0.00734% monodragon.................... 0.00644% monowater..................... 0.00619% gravity....................... 0.00565% monofire...................... 0.00473% monopsychic................... 0.00317% monofighting.................. 0.00248% monodark...................... 0.00214% trickhail..................... 0.00143% trapper....................... 0.00103% tricksand..................... 0.00088% monoground.................... 0.00052% monoflying.................... 0.00000% Stalliness (mean: -0.049) | -1.5|### |#### -1.0|########## |############### -0.5|#################### |############################## 0.0|################### |################# +0.5|############# |###### +1.0|###### |### +1.5|### |# +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.64%