weatherless...................96.10188% offense.......................57.41314% balance.......................29.07513% voltturn...................... 9.12442% stall......................... 5.02789% hyperoffense.................. 4.64269% semistall..................... 3.84115% rain.......................... 2.58085% sand.......................... 0.92794% hail.......................... 0.61772% multiweather.................. 0.46114% trickroom..................... 0.34007% sun........................... 0.23275% rainoffense................... 0.21015% batonpass..................... 0.04717% sandstall..................... 0.03883% monotype...................... 0.02814% monoelectric.................. 0.02438% sunoffense.................... 0.01911% rainstall..................... 0.01169% tricksun...................... 0.00314% monoice....................... 0.00280% dragmag....................... 0.00259% sandoffense................... 0.00172% hailoffense................... 0.00066% monopoison.................... 0.00028% monosteel..................... 0.00027% monowater..................... 0.00024% monoghost..................... 0.00012% monodragon.................... 0.00005% monofairy..................... 0.00000% monofighting.................. 0.00000% monograss..................... 0.00000% monodark...................... 0.00000% trickrain..................... 0.00000% mononormal.................... 0.00000% monofire...................... 0.00000% monobug....................... 0.00000% tailwind...................... 0.00000% trapper....................... 0.00000% monopsychic................... 0.00000% monoflying.................... 0.00000% gravity....................... 0.00000% tricksand..................... 0.00000% trickhail..................... 0.00000% monoground.................... 0.00000% Stalliness (mean: -0.028) | -1.5| |## -1.0|############# |############### -0.5|################ |############################## 0.0|############ |########### +0.5|######### |#### +1.0|############ |## +1.5|##### |## +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.73%