weatherless...................82.01305% offense.......................51.11836% balance.......................32.05965% hyperoffense..................10.62442% sun........................... 7.31594% rain.......................... 5.91799% trickroom..................... 5.54520% semistall..................... 5.17241% voltturn...................... 4.10065% hail.......................... 2.37651% sand.......................... 2.37651% trickrain..................... 1.58434% sunoffense.................... 1.21156% stall......................... 1.02516% monotype...................... 1.02516% hailoffense................... 0.65238% monopsychic................... 0.55918% rainoffense................... 0.37279% tailwind...................... 0.32619% choice........................ 0.13979% monoice....................... 0.13979% dragmag....................... 0.13979% monoghost..................... 0.09320% tricksun...................... 0.09320% gravity....................... 0.04660% monoelectric.................. 0.04660% monowater..................... 0.04660% monofighting.................. 0.04660% monograss..................... 0.04660% monofire...................... 0.04660% monoflying.................... 0.04660% monosteel..................... 0.04660% Stalliness (mean: -0.152) |### -1.5|#### |######## -1.0|################## |############### -0.5|########################## |########################### 0.0|############################## |##################### +0.5|############## |############## +1.0|#### |#### +1.5|##### more negative = more offensive, more positive = more stall one # = 0.52%